Neocities → Orangestar
Textures

A Collection of NeoTextureEdit Textures.

These are a couple of textures I made for general purpose using the free Java program NeoTextureEdit. There is no license on these images. Feel free to use them in any capacity, but it would be nice if you linked back to me here if you do use them.

All textures also feature a screenshot of the texture in EmuVR. Included are Diffuse Maps, followed by Normal Maps and Specular Maps in that order. All images are 1024x1024. The .tgr file is included if you want to see how the texture was made in NTE.

If you're using a screen reader, this page may be difficult to navigate, but you're not missing much.

Grouted Tile

Example image
Diffuse Map
Normal Map Specular Map

Grouted Tile .tgr file

Recommended EmuVR Settings:

tiling_x = "12.1" tiling_y = "12.1" offset_x = "0.01" offset_y = "0.01"

Wooden Floorboards

Example image
Diffuse Map
Normal Map Specular Map

Woodboard .tgr file

Recommended EmuVR Settings:

tiling_x = "6.0" tiling_y = "3.0" offset_x = "0.0" offset_y = "0.0"